Digital Tutors - Visual Guide To Animation
ดูภาพขยาย |
Digital Tutors - Visual Guide To Animation |
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ราคาต่อหน่วย (piece):
B 50.00
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วิดีโอคลิปไกด์ไลน์เกี่ยวกับ การ animate แบบสั้นๆ ครับ
Lesson Outline (23 lessons) The 'Visual Guide to Animation' is a software independent course that provides a step-by-step approach to building a solid foundation to understanding and learning the basics of computer animation and covers fundamental animation terms and definitions as well as a variety of essential animation tips, tools, and techniques. Key topics and popular highlights for 'Visual Guide to Animation' include: basics of computer animation, 3D space, transforming 3D objects, time in animation, keyframes, Animation Editors: Dopesheet, Animation Editors: Graph Editor, tangent handles, interpolation types and ghosting, repeating animation using cycling, camera animation and motion paths, rigging, constraints, deformers, bones and skinning, hierarchies and forward kinematics, inverse kinematics, expressions, character animation, morph shapes, non-linear animation, motion capture, and additional information developed for artists learning the fundamentals of animation. 1. Introduction and Project Overview 3. Understanding 3D Space 5. Understanding Time in Animation 7. Animation Editors: the Dopesheet 9. Understanding Tangent Handles 11. Creating Repeating Animation using Cycling 13. Understanding Rigging 15. Understanding Deformers 17. Hierarchies and Forward Kinematics 19. Understanding Expressions 21. Understanding Morph Shapes 23. Understanding Motion Capture
2. Basics of Computer Animation 4. Transforming 3D Objects 6. Creating Animation with Keyframes 8. Animation Editors: the Graph Editor 10. Interpolation Types and Ghosting 12. Camera Animation and Motion Paths 14. Understanding Constraints 16. Understanding Bones and Skinning 18. Inverse Kinematics 20. Character Animation 22. Understanding Non-Linear Animation |
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