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Digital Tutors - Visual Guide To Animation
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Digital Tutors - Visual Guide To Animation

ราคาต่อหน่วย (piece): B 50.00


วิดีโอคลิปไกด์ไลน์เกี่ยวกับ การ animate แบบสั้นๆ ครับ




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Lesson Outline (23 lessons)


The 'Visual Guide to Animation' is a software independent course that provides a step-by-step approach to building a solid foundation to understanding and learning the basics of computer animation and covers fundamental animation terms and definitions as well as a variety of essential animation tips, tools, and techniques.



Key topics and popular highlights for 'Visual Guide to Animation' include: basics of computer animation, 3D space, transforming 3D objects, time in animation, keyframes, Animation Editors: Dopesheet, Animation Editors: Graph Editor, tangent handles, interpolation types and ghosting, repeating animation using cycling, camera animation and motion paths, rigging, constraints, deformers, bones and skinning, hierarchies and forward kinematics, inverse kinematics, expressions, character animation, morph shapes, non-linear animation, motion capture, and additional information developed for artists learning the fundamentals of animation.



1. Introduction and Project Overview



3. Understanding 3D Space



5. Understanding Time in Animation



7. Animation Editors: the Dopesheet



9. Understanding Tangent Handles



11. Creating Repeating Animation using Cycling



13. Understanding Rigging



15. Understanding Deformers



17. Hierarchies and Forward Kinematics



19. Understanding Expressions



21. Understanding Morph Shapes



23. Understanding Motion Capture



    


2. Basics of Computer Animation



4. Transforming 3D Objects



6. Creating Animation with Keyframes



8. Animation Editors: the Graph Editor



10. Interpolation Types and Ghosting



12. Camera Animation and Motion Paths



14. Understanding Constraints



16. Understanding Bones and Skinning



18. Inverse Kinematics



20. Character Animation



22. Understanding Non-Linear Animation









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